![]() I even got a Steam achievement for stealing a lot of techs. I demolished one building in my capital on first turn to build one college, but that's research is really slow, so I've been also stealing and trading techs. Meanwhile Spain took over Portugal, Sweden took over Denmark, and French blobbed into Belgium and Rhineland a century too early. Ottomans still have one holding in Europe somehow - Moldova, I wonder if Austrians or Russians get to it first. Once Constantinople fell, I agreed to peace with the Ottomans, as majors' capitals are all 30 turns of unrest. Those battles can take seriously forever if AI is not cooperating, and me still only having fixed artillery means AI does not like to cooperate. Meanwhile my first army took Constantinople. I started recruiting second stack, but Pope agreed to peace out after losing some ships. And they were just as miserable as I remembered them. This meant something horrible - I had to fight a bunch of naval battles to clear route to Venice. I seriously wish it was possible to go Orthodox in this game, but sadly I need to remain Catholic forever. Then Transylvania rebelled, so I was pretty happy about how things were going, merged my shitty armies into one stack (1 general, 1 cav, 6 militia, 2 fixed artillery) and declared war on them again, marching on Constantinople.ĭamn Pope took this opportunity to attack me. Ottomans lost Bulgaria to the Austrians, but captured Transylvania instead. One of my general died fighting the Greeks. I crushed Serbians, but battle with Greeks was a long distance shootout with fixed artillery, and I withdrew with 0 loses on both sides instead of trying something risky. Both spawned with armies a bit stronger than what I got. Well, I had Serbian and Greek revolts to deal with. Meanwhile rest of the world was at total war already - Austria vs Poland, Austria vs Prussia, Russia vs Sweden, Spain vs Netherlands, France vs Netherlands, Britain vs Poland, Britain vs Prussia, Marathas vs Mughals, Sweden vs Denmark, Ottomans vs everyone I made them fight, and then various German minors and American natives dragged into all this. ![]() Or maybe all the other wars they were at. And maybe that's what finally convinced them to peace out. It's a bit bad, as I can miss enemy units walking next to my cities, but it makes end turns bearable. ![]() After a few such turns I disabled following AI moves. Thanks to no fog, I could also see that Austrians were actually fighting Ottomans in some skirmishes, and that prevented early counterattack against my undefended Serbia.īut God, those end of turns take forever that I see every AI unit movement anywhere on the map. If I remember correctly only Prussia gets stupid OP early units in it.Īll this reset Bosnia's unrest from -13 to -4, so I only had two regions where rebellions were a problem. Additional Units Mod is not helpful, since it mostly adds units to major and some late game units. So, my main problem is that I don't have any way to recruit good units. Oh and Austria and Spain both broke our alliance, but since they're at war with Ottomans, it's fine. Next turn my army from Serbia came back, ad crushed the remaining Ottoman forces with just 1 man dead. Thanks to amazing tactics I managed to kill 57/120 of them. This was hopeless, as each citizen has 3 bullets, and can't fight in melee. I had 2x 60 Firelock Armed Citizenry against their 1x Line Infantry. That unfortunately meant I left behind one unit of Ottoman Line Infantry, and they took Bosnia back. Second army lands in Bosnia, takes that without a fight, then goes to Serbia and against wins against enemy force twice the size. They already start at war with Russia.įirst army takes Athens against overwhelming force in a two stage battle. Who am I kidding, we ally Austria and Spain (just for one turn to call them into our war), and attack Ottoman Empire turn one. So what do we do? Well, first we need to research stuff, build up economy. Morea: General, 1 Fixed Canons, 1 Pikemen, 1 Militia.Venice: General, 1 Provincial Cavalry, 2 Pikemen, 1 Militia.No fog of war definitely made the game a bit easier than it would be otherwise, but it wasn't decisive. Or spend a weekend figuring out how to mod visibility quad trees. Now due to bugs, playing as minors is only possible if I completely disable fog of war over the whole map. Using Additional Units Mod, diplomacy fix mod, and no walls mod. Playing as tiny Venice long past its prime, on hard/hard. So after a quick campaign as Russia on normal/normal, I decided to do something a bit more challenging.
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